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- on exitFrame
- repeat with n = 1 to 30
- set the visible of sprite n to 1
- end repeat
- unLoad(105, 109)
- if the timer < 430 then
- if the loaded of member "robot" = 0 then
- preloadMember("robot")
- end if
- go(the frame)
- else
- go(the frame + 1)
- end if
- end
-
- on mouseUp
- go(105)
- end
-